China’s Play for Dream, known for its striking Vision Pro-like mixed reality headset, is planning to switch its operating system to Android XR eventually. This move, however, remains a work in progress with no firm timeline in place, according to the company in a conversation with Road to VR.
While some have labeled the Play for Dream MR headset a “Vision Pro knock-off” due to its resemblance to Apple’s product, many who have tried it say it’s far from just a visually copycat device. A former Quest engineer even gave it high marks, praising its execution and innovation. At present, the headset operates on a customized version of Android, but the transition to Google’s Android XR could bring enhancements to future versions.
What remains uncertain is when or if this popular headset will adopt Android XR post-launch. Alternatively, Play for Dream might introduce the new OS with a future headset model. Considering the imminent release of this $1,200 device by the end of the month, it’s unlikely we’ll see Android XR featured at launch. This aligns with Google’s plans to debut Android XR with Samsung’s Project Moohan headset, which still has no set launch date.
While Play for Dream enjoys a solid reputation in China, it’s relatively new to the US market. Founded by Huang Feng in 2020, who’s also behind Wanyoo Esports (Asia’s leading esports café chain) and Bixin (a prominent gaming platform with over 60 million users), the company has grown considerably. With over 200 employees, Play for Dream has not relied on external investment thus far.
The company’s MR headset, geared towards the US market, has sparked discussions due to its similarities with Apple’s Vision Pro. However, a company spokesperson clarified, “Our intention is not to compete directly with Apple. We were inspired by their design but have crafted an Android-based device that embodies our own vision and approach.”
Despite its similarities in aesthetics and interface with the Vision Pro, Play for Dream’s headset includes motion controller support, setting it apart. The journey of this headset began with a successful Kickstarter campaign in September 2024, which amassed nearly $300,000 from 215 backers, finishing in October. The initial shipments have already reached backers, and a broader release is anticipated by the end of March.