With the release of “Tales of the Shire” now set for July, anticipation is building among fans of both Tolkien’s expansive universe and the life simulation genre. Although the game faced some early challenges, the delay promises a more polished experience when it finally launches. The extra development time could allow Weta Workshop to enhance elements like the game’s interior decoration. There’s a hope among players that they’ll include items that add a unique twist to the otherwise cozy theme of the title.
This upcoming release isn’t just a nod to Tolkien’s world; it invites players to dive deep into the Shire, where you can craft your very own Hobbit character. Here, you’ll engage in daily activities like farming, fishing, and cooking, all while personalizing your own Hobbit hole. Initially, the decor might stick closely to these Shire-centered themes, reflecting the warm and inviting aspects of Hobbit life. However, if the items are solely Hobbit-themed, it might become stale over time. It would be exciting to see decor inspired by other magical locations and characters from Middle-earth.
Nevertheless, incorporating these new decor ideas in a game with such a specific setting does come with some hurdles. Since the game takes place between “The Hobbit” and “The Lord of the Rings” trilogy, there’s a historical constraint. Familiar faces like Bilbo and Gandalf could make appearances, but don’t hold your breath for Frodo and his fellow adventurers. If Weta Workshop stays true to this period, much of the game’s decor might only reference pre-“Lord of the Rings” events.
The Middle-earth realm offers vast opportunities for unique decor, with regions like Rivendell and Erebor offering inspiration. These could become premium items in the in-game store, accounting for the “trading costs” due to the perilous and costly travel across Middle-earth.
Why not introduce treasure inspired by Smaug or statues of beloved characters like Gandalf? Props could include iconic weapons and armor, though these should remain decorative, given the peaceful nature of Hobbit life and the game’s non-combat focus. Even if they stretch the Tolkienverse lore a bit, seeing items like Durin’s axe or Glamdring would surely thrill fans. And as a nod to the broader Tolkienverse, collectibles from Amazon’s “Rings of Power” and the ancient Harfoots could be excellent additions.
Should Weta Workshop decide to integrate non-canonical items, they could easily be tagged for players seeking an immersive experience to opt-out.
Ultimately, it lies in the hands of Weta Workshop to decide what makes the cut for “Tales of the Shire.” As they gear up for the game’s much-anticipated release, the potential inclusion of varied decor could significantly enhance its appeal. This would likely delight fans eager to explore beyond the comforts of the Shire and experience a richer slice of the Tolkien universe in their new favorite simulation adventure.