Exciting news for fans of the popular game Schedule 1: potential map expansions are on the horizon, stirring up enthusiasm with the promise of new locales. Tyler, the mastermind and sole developer behind the game, has revealed plans to incorporate both swampy terrains and luxurious housing areas into the game world, enriching the player experience.
Having garnered a loyal fanbase since its early access launch in March 2025, Schedule 1 has maintained its momentum, drawing favorable reviews and de-throning some big-name games such as Marvel Rivals and Monster Hunter Wilds in concurrent player counts on Steam. The game, designed around the quirky themes of producing and vending contraband, has caught the fascination of content creators and gamers alike, thanks to its engaging dynamics.
Tyler, working with the Unity engine, has been the driving force behind this indie success. During a recent Twitch stream, he interacted with fans while showcasing developments in 3D modeling for Schedule 1. He unveiled intriguing designs for new areas, highlighting an anticipated “swampy, slummy area” and an upscale housing zone perched on a mountain, which might serve as the next strategic hideout. After these two additions, Tyler plans to focus on an island off the mainland coast, paving the way for yet more exhilarating adventures.
Tyler’s engagement with his audience extends beyond gameplay; his updates about planned expansions were shared on Reddit, prompting lively discussions among fans. Many expressed eagerness to navigate the fresh environments and tackle emerging challenges. Speculation about gameplay dynamics in a luxurious, gated community stirred the conversation, as did ideas about heightened security in the neighborhoods or increased law enforcement activity. Fans also find the notion of adding a mini-map appealing, as it would assist navigation as the game world grows.
As a solo developer, Tyler assures his fanbase that while major updates may take time, they are in the pipeline. Feedback from the Schedule 1 community plays a crucial role in shaping these developments. Recent additions, like employee lockers, came about thanks to community input, showcasing Tyler’s commitment to enhancing the game’s depth and enjoyment based on player suggestions.
Despite the promising updates, Tyler has cautioned players about unofficial copies of Schedule 1 circulating on mobile and PlayStation platforms. He emphasized his lack of association with these knock-offs. There’s exciting news as well; Tyler plans an official console version of Schedule 1 when the time is right, a move eagerly anticipated by the game’s community.
In the vibrant world of Schedule 1, Tyler continues to captivate his audience by listening to their voices and delivering enriching content, ensuring the game’s compelling journey is shaped by and for its players.